// Generated from executable documentation examples. Edit the source region, then regenerate. using System; using System.IO; using System.IO.Pipelines; using System.Linq; using System.Buffers; using System.Collections.Generic; using System.Dynamic; using System.Globalization; using System.Numerics; using System.Runtime.CompilerServices; using System.Threading; using System.Threading.Tasks; using CStructSharp; using CStructSharp.Codecs; using CStructSharp.Diagnostics; using CStructSharp.Introspection; using CStructSharp.Values; internal static partial class Program { public static void Main() { ByteOrder(); Console.WriteLine("PASS byte-order"); } private static void ByteOrder() { const string definition = "struct header { uint16 kind; uint32 length; };"; byte[] bytes = [2, 0, 6, 0, 0, 0]; var little = new CStruct(definition, isLittleEndian: true); var big = new CStruct(definition, isLittleEndian: false); Equal((ushort)2, (ushort)little.ReadValue(bytes.AsSpan(), "header.kind")!); Equal((ushort)512, (ushort)big.ReadValue(bytes.AsSpan(), "header.kind")!); Equal(100663296U, (uint)big.ReadValue(bytes.AsSpan(), "header.length")!); } private static void Equal(T expected, T actual) { if (!EqualityComparer.Default.Equals(expected, actual)) { throw new InvalidOperationException($"Expected '{expected}', received '{actual}'."); } } }